Børre Stenseth

Index

General concepts | OpenGL

The index reference the module where a phenomena is introduced or explained or used in a special way. Not all uses of a word or phenomena is indexed.

General concepts

Ambient lightLight and materialsas part of a light-material description
Bezier functionBeziera parametric curve
Bezier surfaceEgga half eggBezier surfacerendered with texture
CabinetPerspectivePlanar projection
CavalierPerspectivePlanar projection
Cross productAlgebra
Diffuse lightLight and materialsas part of a light-material description
Emitted lightLight and materialsas part of a light-material description
Hermit curvePolynomsa parametric cubic curve
Homogeneous coordinatesHomogeneous Coordinatesdefined
NURBNURB
OrthographicPerspectivePlanar projection
Scalar productAlgebra
Specular lightLight and materialsas part of a light-material description
Stencil BufferShadows
The matrix stack2D transformations
clipping planesPlanes
de Casteljau algorithmBezierdeducing Bezier
displaylistsTorus
homogeneous coordinates2D transformations
quadricsForms and surfacesStandard shapes

OpenGL

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