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java.lang.Object org.auxilum.opengl.scene.Scene
Constructor Summary | |
Scene()
Default constructor |
Method Summary | |
void |
addModel(Model model)
Adds a new model to the scene |
int |
getDisplayListIndex(java.lang.String model)
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Model |
getModel(java.lang.String modelName)
Returns the model specified by modelName |
void |
prepareScene(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
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boolean |
unloadModel(java.lang.String modelName)
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Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public Scene()
Method Detail |
public void addModel(Model model)
public Model getModel(java.lang.String modelName)
public boolean unloadModel(java.lang.String modelName)
public void prepareScene(net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
public int getDisplayListIndex(java.lang.String model)
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