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java.lang.Object org.auxilum.opengl.scene.Texture
Constructor Summary | |
Texture(java.lang.String filename,
net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
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Method Summary | |
int |
getGLTextureId()
Name (integer id) of the texture, suitable for putting in glBindTexture |
java.lang.String |
getTextureName()
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java.lang.String |
toString()
The texture file name |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public Texture(java.lang.String filename, net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
Method Detail |
public int getGLTextureId()
glBindTexture
public java.lang.String getTextureName()
public java.lang.String toString()
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