org.auxilum.opengl.scene
Class Texture

java.lang.Object
  extended byorg.auxilum.opengl.scene.Texture

public class Texture
extends java.lang.Object


Constructor Summary
Texture(java.lang.String filename, net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
           
 
Method Summary
 int getGLTextureId()
          Name (integer id) of the texture, suitable for putting in glBindTexture
 java.lang.String getTextureName()
           
 java.lang.String toString()
          The texture file name
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

Texture

public Texture(java.lang.String filename,
               net.java.games.jogl.GL gl,
               net.java.games.jogl.GLU glu)
Method Detail

getGLTextureId

public int getGLTextureId()
Name (integer id) of the texture, suitable for putting in glBindTexture


getTextureName

public java.lang.String getTextureName()

toString

public java.lang.String toString()
The texture file name