org.auxilum.opengl.scene
Interface Model
- All Known Implementing Classes:
- MilkShapeModel
- public interface Model
getName
public java.lang.String getName()
- Returns the unique name of this model
getMeshes
public Mesh[] getMeshes()
- Returns all the meshes that this model is built from
getMaterials
public Material[] getMaterials()
getPosition
public float[] getPosition()
setPosition
public void setPosition(float[] position)
setDoRender
public void setDoRender(boolean doRender)
getDoRender
public boolean getDoRender()