org.auxilum.opengl.scene
Interface Model

All Known Implementing Classes:
MilkShapeModel

public interface Model


Method Summary
 boolean getDoRender()
           
 Material[] getMaterials()
           
 Mesh[] getMeshes()
          Returns all the meshes that this model is built from
 java.lang.String getName()
          Returns the unique name of this model
 float[] getPosition()
           
 void setDoRender(boolean doRender)
           
 void setPosition(float[] position)
           
 

Method Detail

getName

public java.lang.String getName()
Returns the unique name of this model


getMeshes

public Mesh[] getMeshes()
Returns all the meshes that this model is built from


getMaterials

public Material[] getMaterials()

getPosition

public float[] getPosition()

setPosition

public void setPosition(float[] position)

setDoRender

public void setDoRender(boolean doRender)

getDoRender

public boolean getDoRender()