org.auxilum.opengl.scene
Class Material
java.lang.Object
org.auxilum.opengl.scene.Material
- public class Material
- extends java.lang.Object
Constructor Summary |
Material(java.lang.String materialName,
float[] ambient,
float[] diffuse,
float[] specular,
float[] emissive,
float shininess,
float transparency,
java.lang.String textureName)
Method Material |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Material
public Material(java.lang.String materialName,
float[] ambient,
float[] diffuse,
float[] specular,
float[] emissive,
float shininess,
float transparency,
java.lang.String textureName)
- Method Material
getName
public java.lang.String getName()
getAmbient
public float[] getAmbient()
getDiffuse
public float[] getDiffuse()
getSpecular
public float[] getSpecular()
getEmission
public float[] getEmission()
getShininess
public float getShininess()
getTextureName
public java.lang.String getTextureName()
getTexture
public Texture getTexture()
setTexture
public void setTexture(Texture texture)